Research
Projects & Grants
Lorena Knezevic’s research explores the intersection of design, technology, and human intuition, focusing on how AI, AR, and VR can enhance creative processes. Her work examines how emerging tools can preserve the designer’s instinct while bridging the physical and digital realms. By integrating innovation with human-centered design, Lorena aims to redefine the boundaries of creativity in architecture and art.
Real Presentations in Virtual Rooms : Perkins&Will Research Grant 2021
Funded by Perkins and Will’s Innovation Incubator Research Grant, this project investigates the use of virtual reality (VR) to create immersive and engaging design presentations, reimagining how interact with spatial concepts remotely. The presentations focus on spatializing narratives and designing experiences from the inside out, playing with suspense and intuitive spatial cadence.
Instinct to Digital Impact : Perkins&Will Research Grant 2020
Another Perkins and Will Innovation Incubator Research Grant project, this study focused on capturing the designer’s instinct and translating it into digital environments through AI and VR technologies, bridging intuition with technology-driven workflows.(2020) https://innovation.perkinswill.com/instinct-to-impact/
Structures : Skins – A Persistent Evolutionary Model for Nonlinear Design Processes, Masters of Science Thesis 2019
Structures:Skins - A Persistent Evolutionary Model for a Nonlinear Design Process (PEP) | Thesis
PEP anticipates new uses for emerging technologies and integrates them into a single nonlinear design process by perpetually enhancing a single digital model. Through a parametrically defined model, this process is intended to be adaptable for a designer’s needs at a variety of scales so that the workflow can be enhanced by the knowledge bases of many different fields and feedback loops.
The Architecture of Augmented Reality : Undergraduate B.Arch Thesis 2018
The Arch. of Augmented reality is a historically-founded, future-driven study of the architectural implications of augmented reality technologies in the process, presentation, and production of design. The thesis includes an overview of the technologies, an outline of the implications of the design process, and envisioning future realities. Historic precedent of architectural illusions in Rome were used as a scholarly reference to advocate for the augmenting of sensory perception as an architect’s domain in design.